8/12/2023 0 Comments Gauntlet legends n64 rom problemSome performance improvements based on code analysis. Performance improvements for games that make heavy use of TLB addressing (Indiana Jones for instance). Fixes for the following games: NFL Quarterback Club 1999/2000/2001, The Powerpuff Girls - Chemical X-Traction. Probably won't impact any commercial games but you never know. Fixes for some tests in Lemmy's system-test ROM. Tweaks to memory access timing based on. Fixes Tetris 64, may provide slightly improved performance when SynchronousRDP is enabled. Tweaks to how RDP (graphics) are timed. Fix for the broken application icon in the previous release. You can delete the old exe, or just download a fresh copy of the emulator to clean up the folder. If you use the auto-updater, your folder will still have the old mupen64plus-gui.exe. The exe is now called simple64-gui.exe. I think the auto updater should work, but to be safe, I would recommend downloading this release as a fresh install. This new name should help people differentiate the 2 when discussing them. People were often confused about the difference between the upstream mupen64plus project, and m64p. Fix for refresh rate calculation, see #299 for details (NTSC games now refresh at slightly under 60 FPS, as per the NTSC standard). This should be an emulator agnostic way to save these files, and could be standard used to allow these saves to be cross-emulator compatible. The xdelta is always taken based on the Big Endian/z64 ROM image, regardless of the file type of the ROM. romsave file exists for that game, xdelta is used to apply the differences to the ROM in memory. romsave file along with other saves (eep, fla, mpk) if the game writes to the ROM. simple64 creates an xdelta file and saves it as a. On flash carts, as far as I know, this is accomplished by modifying the ROM file on the flash cart. Technical details for those interested: 64DD cartridge ports write to the ROM, which is normally not allowed. This means you can play these 64DD games like you would any other game. You can safely ignore the warnings about emulator support on that page, simple64 now supports saving with 64DD cartridge ports. Fix for emulation thread being stuck in the background if a game freezes. Better libdragon/homebrew compatibility (fixes a number of games from the 2021 Game Jam). Fix for crashes in NHL Breakaway '99 (E) and Mario Story (J). Update Parallel-RDP to latest version (should be a step closer to Mac support). Correct an error in cache emulation that should fix some timing issues (Xena (E) now boots and flickering in Vigilante 8 multiplayer is greatly reduced, other games may benefit as well). Fixes for some issues related to the switch to CMake for building One last fix for Flatpak/Linux as a result of the new build system Just some minor tweaks to the compiler flags Fix an issue with netplay when people are using different controller pak types. Support for homebrew ROM header - mupen64plus/mupen64plus-core#977 Fix for an issue in the v2022.12.1 release that broke netplay MD5 is now appended to new save files to prevent issues with ROM hacks overwriting OG game saves. Parallel-RDP updated to latest version. Correction to the cycle counter, courtesy of : Move SDL input polling to right before it is needed by the game (may slightly reduce input latency). Changes to the build system to support aarch64. I've updated simple64 to try and match those timings. Rasky's sytembench ROM recently added tests for the Serial Interface (controller) timings. A small fix for ParaLLEl-RDP + AMD GPUs. Fix an issue where controller wouldn't respond after being disconnected and reconnected. Netplay server re-written from C++/Qt to Go. GNU lightning updated to 2.2.2 in Parallel RSP. Bug fix for netplay desync when one or more players has the expansion pak disabled. Bug fix for out-of-bounds RDRAM reads mupen64plus/mupen64plus-core#1006. Just some small changes to the netplay code. I apologize for the frequent updates, I'm just trying to sort out some bugs with the new server code. Une version plus ancienne de l'émulateur utilisant GlideN64 est disponible sur Cette Page. Il s'appelait auparavant m64p.Ī partir de la version v06/06/21, GlideN64 et Angrylion Plus ont été remplacés par ParaLLEl-RDP. L'émulateur a changé de nom depuis la version v2022.09.1. Simple64 est un bundle comprenant un émulateur basé sur Mupen64Plus, ParaLLEl-RDP, et Mupen64Plus-GUI (interface utilisateur).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |